the VrayEdgesTex lost some pixels in Bucket mode

​​Hello!
I made a little scene, here are three images and the scene file , a vrayEdgesTex connected vrayMtl opacitymap.
1. its good with progressive render mode,
2. but it loss few pixels with bucket mode, (at frame 16)
3. put some mesh below, these pixels got back.

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bucketandprogress2.zip (77.6 KB)

Raise minimum AA samples.

:stuck_out_tongue: thank you , it works