Thin Film Shader...?

Hi,

Any idea how to get thin film shader effect…? I tried some options but not getting that effect.

Thanks.

p.s.
I hope its implemented in beta.

here:

PS: you might want to add the noise from the displacer into the thin-film shader to get more variance.


bubble.zip (12.5 MB)

Thanks.

These are many and all looks same, I have to play with it for some variations.

Thanks.

Fastest way would be the variation shader (again). The more nm the variation has, the bigger the variations.

the real tricky part is to make the small amounts of soap moving down or against whatever direction the bubble is floating. or mixing!

Latest 3ds Max has flow map for that, i wonder if something similar exists in C4D?

kinda, but no real RGB flowmap.