this one is for Torgeir

Torgeir,

would you mind rendering the glass with liquid you posted in
this thread in the latest build?

I have lots of doubts that pushing the liquid in the glass renders correctly with 1.46.13. Splitting the mesh to apply three different materials (like I posted in that same thread) does work correctly though.

Thanks in advance.

sorry, you can forget what I asked, I was doing something wrong with the material settings. :sweat_smile:

From the tests I’ve done here, it renders correctly. Is there anything specific that makes you think otherwise?

Best regards,
Vlado

I don’t have that scene readily available, and I don’t have GLU since the beta ended. But I’m glad to hear it still works :wink:

Well, I was rendering with glass object and fluid object assigned the same material from the same material slot. Then Vray gets confused (obviously) and it renders as inverted IOR or something.

Nevertheless, thanks for your attention Vlado :wink: