TIFF support

It would be very nice if VfSU could make use of .tiff files for textures. I got a large collection of trees mapped with .tiff images which I have to convert to a different format in order to render it. If VfSU supported the same image formats as SU it’d makes things allot easier.

Re: TIFF support

I’m not sure if we are going to add tiffs because the come in a lot of “flavors”. If we did it probably won’t get to you for a little while, so you may just consider batch saving them all as jpgs through photoshop. If you go to File> Scripts> Image Processor, that should allow you to process the images you need. HTH

Re: TIFF support

I don’t suppose you would what flavours SU supports and match that?

Mass converting the files are no prob, what takes time is reassigning the materials of existing models.

Re: TIFF support

what about PNG images witch also suported by SU and instantly removes the background of the image
like this image of man seating:

Re: TIFF support

Supporting the Alpha channel from pngs is something that we intend on adding.