Tile just maps in one direction

Hello all,

i want to have Tiles on my facade but it just applies in one direction like it should. The other one just has the horizontals. I can change the projection mode but always one side is not correct. How can I have the tiles in both directions?

Thank you!

This looks like it’s just your UV mapping. Ensure that Space is set to UVW and not Object or World UV Plane (the Planar is a default which is probably how you have run into this), and then also ensure your object has a proper UV Map applied (looks like a simple box map of some sort would do fine for the UV mapping in this case).

Hi there,
Are you using corona Tile Shader? Or a texture map?
If it’s a texture map, setting the projection to Cubic will do the trick.
If you’re using the Corona Tile shader instead, then you’ll need to save the projection into a UVW Map tag, then you can adjust the Tile size directly from the shader.
I hope this helps.
Looking forward to hearing from you.