Regarding the bump I don’t understand what you mean.
The If I put any texture inside the Tile Shader for the normal/bump, the material doesn’t feel any bump.
Isn’t it that you were wrong with the 3dsmax version which has many added features compared to the Cinema 4D version?
Hi @MicroTosti Studio,
Could you please try using the Tile shader inside of a Filter shader?
I mean like this:
Material->Bump->Filter->Tile shader
Please let us know the outcome.
Kind regards.
I know nothing about the Tile Shader. I downloaded the scene and I also have no bump effect. I added the Filter node. I also tried a Normal node just to see. I increased the bump to 1000. I tried UVW, Object and World. The scale of the scene looks okay to me. I moved the sun to enhance any bump effect. Also tried subdividing the object several times. I got nothing.
hey benjamin, could your share yours scene? Bump isn´t working for me either.
(BtW do you us another c4d/corona version? Everything is working for you )
I’ve changed (Bengamins file) from UVW to Object and the bump is not visible anymore.
So I guess the bump is working only for UVW Tile projection.
Very annoying I must say.
Yes indeed, this is currently a limitation with the Tile shader unfortunately :\
If use the Corona Tile shader directly for your bump effect (without anything plugged into into the Tile shader) then you need to be in UVW mode and you need the filter shader in between.