We are working on a complex development animation and have some problems wirh long parsing scene for each image. It takes almost 3 min for each frame parsing, is that normal?
Scene is pretty much all proxied and scattered with ForestPro (500 houses and a few mil. of trees probably)
It is ok for extremly heavy scenes. But it mostly depends on amout for non instanced geometry and size of textures. There always should be some space for optimisation in every scene no mater how much detailed it is.