Tower...yet again

Well. i was dead bored and thought. hey. lets add lots more geometry to the tower. and voila. this is what i got. Dont worry. there will be a cloud pass that will be obscuring alot of the tower from this distance. So the ugly looking tiling effect wont be as much

That center piece will be remodeled. ill be adding something like this to it…this is the inside view. i built this about 5 years ago

Someone help my bordom. hehehe. what should i do to the tower?

great design Da_Elf :smile: , yeah defenatly some clouds too make it look realy tall, mabey flock of birds & some guards, I think that these would help with the scale (make it look massive)

the water fall looks so groovey, how’d you do that? just an image?

…oh and some flags
_Jay

opacity mapped grids.

opacity mapped grids.

sorry could you elaborate? grids?

quad patch grids

here is a closer view. ive got a question though. ive run out of ideas of things to add to it. any suggestions. maybe something in the upper area?

Hi Elf,

Here is a small suggestion related with the porpotions of the big rectangular whole. It seems a strutural weak poit of your tower, it will be impossible to do that in real life with stone work. I think you should place some strutural elements there.

Gonçalo

good point. hehehe. not like i know anything about archetecture or know enough engineering on how to make it structurally strong. heck. its a wizards tower. i bet in real life that balcony could never be built

@goncalop… yes yes, the curse of being an architect. can´t look away :wink: :slight_smile:

The balcony is “canterlivered” and looks like it would work. Goncalo is right about the point where the two cylinders meet - you need more structure to make it work in real world (the real world when they built castles out of stone - now they’re steel /concrete frames with stone veneer). It looks quite nice though. Maybe where that window is I would make some bandings or something to pronouce it - maybe a window sill type thing.

Xavier

you need to work some more on the waterfall..Ill get right on it…hehehe :lol:

:slight_smile: hehehe. the waterfall looks great falling like that. but the top part i still havent figured out

well, i was kinda referring to the fact that in the first pic, the waterfall appears to only go so far and then stops, like somebody forgot to pay the water bill, got the water shut off, paid the water bill, got water turned back on then quickly floated outside and took a picture. hehehe anyway you get the point 8)

I am pretty much detail guy, if it were up to me, i would concentrate more on the age of the structure, does it have rain water stains? Think how the harsh winds blow at that elevation, will it have cracks? lighting bolts damage? etc etc. :wink:

i was looking at it abstractely, and in the first pic, it sorta looks like a face drooling. :smile:

the eyes are those 2 huge windows, the cantilevered thing the nose, and the waterfalls are coming from the mouth

yes, i am partly insane. :twisted:

Hey Elf, do you mind posting a screenshot of the scene?

Maybe you should patinante the stone under the waterfalls and also add some noise and cracks all over the tower.

We’ve discussed this before, and I think the golden parts are still too bright yellow, maybe change that too …

Why not try to change the dome’s material to copper?

IMHO, the tower looks too massive compared to the balcony, and vice versa. The tower has quite few ornaments, while the balcony is much more complicated, hence the overall is not that harmonious. Adding details all around on the main cylinder, or simplifyng the balcony would help that. Personally, I’d choose to keep the simple and massive style.

Regards,

Nenad

actually i was thinking of having some off shooting structures. The idea of the copper dome is a good idea. just wanna point out that the dome structure at the top is just a cylinder and sphere stand-in untill i model the real top stucture