Translucent object and its reflection

Hi,

So as you can see in image, I used translucent material for curtain. I have an exr (no model outside) for environment, I used coronasky for direct visibility (environment override).
What I don’t understand is, why curtains reflection is much brighter than actual sky?

What version of Corona is this?

-You are using exr in environment slot.
-You are using Corona Sky for direct visibility.
-Are you also using some reflection/refraction override?

Is there a chance that the map which is used for lighting (environment) is brighter than what is visible directly?

corona 1.5 hotfix 2

attached some samples with variations

exr may be brighter than coronasky, I really don’t know how to measure without rendering one by one



@rawalanche

i didn’t think it was a bug, I posted this to “general discussion” just because of my curiosity, but some of you moved this into “bug” / “i need help” category

¯_(ツ)_/¯

I can’t see nothing wrong with the board your thread is in at the moment. This isn’t bug reporting board, but a place where you can post questions about something you don’t know or don’t understand and would appreciate some help from fellow forum members or Corona Team themselves.

Ok. So this simply means that my imagination is working worse and worse proportionally to the level of tiredness. :wink: