# Transparent Background?

**URL:** <https://forums.chaos.com/t/transparent-background/118753>\
**Category:** General\
**Created:** [April 25, 2024, 10:26am UTC](https://forums.chaos.com/t/transparent-background/118753 "2024-04-25T10:26:31Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![jacksivyer](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/jacksivyer/32/14297_2.png) [@jacksivyer](https://forums.chaos.com/u/jacksivyer)\
**Post date:** [April 25, 2024, 10:26am UTC](https://forums.chaos.com/t/transparent-background/118753/1 "2024-04-25T10:26:31Z")

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Hi - what’s the best way to render with a transparent background?

I usually just subtract the alpha JPEG in post-production but I’m sure it would be crisper if I was able to just render without the background?

Thanks,  
Jack

 ![12.jpg](https://europe1.discourse-cdn.com/chaosprd/original/3X/2/0/200cbd866b47732fcef4fdcc0a5920255340cb2b.jpeg)

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**Author:** ![Micha](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/micha/32/59168_2.png) [@Micha](https://forums.chaos.com/u/Micha)\
**Post date:** [April 29, 2024, 5:40am UTC](https://forums.chaos.com/t/transparent-background/118753/2 "2024-04-29T05:40:10Z")

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Save your rendering in PNG format and you should get the transpanernt background.

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**Author:** ![konstantin\_chaos](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/konstantin_chaos/32/52929_2.png) [@konstantin\_chaos](https://forums.chaos.com/u/konstantin_chaos)\
**Post date:** [May 13, 2024, 6:18am UTC](https://forums.chaos.com/t/transparent-background/118753/3 "2024-05-13T06:18:11Z")

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Hi @jacksivyer ​,

Another thing you should consider is rendering upon a black background and saving as an .exr  
Otherwise you might see issues like the following:

 ![image.png](https://europe1.discourse-cdn.com/chaosprd/original/3X/b/6/b624217b85c25b710d6d6d929ccf770cc302e931.png)

Here are the steps that would avoid aliasing issues and give you perfect results:

1. Ensure that the background of your final render is black.  
To keep the lighting and reflections you can use the other environment slots:

 ![image.png](https://europe1.discourse-cdn.com/chaosprd/original/3X/2/2/227b69203fd569bdaf4898a6d489a3272cfe6b1e.png)  
​2. Render and save the output as an .exr

3. Open the exr in Photoshop and load the alpha as Transparency

 ![image.png](https://europe1.discourse-cdn.com/chaosprd/original/3X/c/a/caea2c0c1bdac6f0cce8ce529d30f49068adef23.png)

4. Continue compositing in 32 bit mode or change the image mode to 8 bit (Image \> Mode \> 8bit/Channel)

Regards,  
Konstantin
