Traslucency mix textures

Hi!

I have a 4-sided structure with translucent fabric. on 2 sides I should mix some logos.
But the result of the faces with the logo is too different from those without the logo.

If I apply another material (with active opacity channel) and mix it, the base material changes its appearance (more noise).

I attach a quick test.

Thank you.



This looks like work of some AI denoiser. Have you tried disabling the denoiser or using the Corona high quality denoiser?

Hi Houska!
Thanks for your quick reply.
I did some tests and the problem disappear if I disable the bump.
Can you confirm this?
I have the latest daily daily build v6, Cinema 4D r20.

Thanks again.

Hi dipozzo. So you have bump mapping in some of your materials? It’s hard to say what’s happening in the scene without seeing it.

If you can share the scene with us, we can take a look!

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