Hi! I’ve encountered a problem when using triplanar projection and displacement. As evident in the images I’ve attached, I get weird lines on the surface. Do you know what could be causing this and is there a way to fix it? The problem does not occur when applying the displacement through regular UV:s, but since I want all textures to match exactly that’s not my preferred way of working.
Can you share a scene? I’ve tried this on my end but I might be missing something.
Also - what V-Ray version is this?


