Hi. I would like to know if is possible to convert abitrary texture formats to optimized .tx files in Vray for Maya.
Thanks.
Alvaro
Hi. I would like to know if is possible to convert abitrary texture formats to optimized .tx files in Vray for Maya.
Thanks.
Alvaro
You could convert a variety of image files to tiled multiresolution .exr files in OpenEXR format using the Image to Tiled Multiresolution EXR Converter:
maya 2017 or later has built in maketex converter you can just use that to convert your textures to .tx or use maketex.exe but I think it requires some scripting.
Haven’t tried this personally but may worth taking a look at the Mipmap Texture Creation GUI with OCIO here: Light Collab - Help Documents