# Unbiased Randering and Caustics

**URL:** <https://forums.chaos.com/t/unbiased-randering-and-caustics/42119>\
**Category:** Render Theory\
**Created:** [July 21, 2012, 1:59am UTC](https://forums.chaos.com/t/unbiased-randering-and-caustics/42119 "2012-07-21T01:59:23Z")\
**Posts on this page:** 1\
**Showing post:** 65

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**Author:** ![vlado](https://avatars.discourse-cdn.com/v4/letter/v/779978/32.png) [@vlado](https://forums.chaos.com/u/vlado)\
**Post date:** [April 12, 2013, 12:55pm UTC](https://forums.chaos.com/t/unbiased-randering-and-caustics/42119/65 "2013-04-12T12:55:29Z")

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> [@Copy V-ray fur to another object?](https://forums.chaos.com/t/copy-v-ray-fur-to-another-object/40789/3):
>
> Is the vertex merging rendering part of the nightly builds?

No, it’s not there yet. We need to tie some loose ends before we merge it into the nightly builds.

Best regards,  
Vlado

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