Uncheck Visible Directly - not working on light material

Thanks for the speed of updates, great progress being made!

Full-speed non-debug version
Build timestamp: Nov 7 2017 14:28:18
Version: B1 daily Nov 7 2017 (core 1.7 RC10)
Cinema version: CINEMA 4D Studio R19.024 S
Plugin status: initialized successfully

Please see scene.

Cheers
Visible Directly Bug.c4d (185 KB)

Actually, none of those checkboxes appear to do anything, in a regular CoronaMaterial as well as the LightMaterial. I am not sure whether they should work, that would be for the devs to say :smiley:

The way I am used to doing it is using the RaySwitch material (drop the LightMtl into the Global Illumination slot, leave the Directly visible slot empty)

thanks for the nice workaround Tom. Hopefully the devs can chime in too so it’s a bit easier to setup in the future

or a bit easier :wink: just add Corona Compositing Tag to it, there it works

thanks burnin, that’s almost as easy as the checkbox :wink:

It used to work but in the daily builds it’s broken.

The corona tag works but when you apply a light material to a selection tag the whole object is invisible instead of just the part you apply the light material on.

This has already been fixed. Moving to resolved