Has anyone encountered and Unhandled Exception when Preparing Camera Sampler. This seems to be occurring while network rendering but not when rendering locally.
UNHANDLED EXCEPTION: Updating material (Terrain_VrayBlend_02_tk115) Last marker is at .\src\vrayrenderer.cpp, line 1654: Preparing camera sampler
No Xref, just linked to two dummies for animation (one has a noise controller on it). I did do a merge at one point to clean up the scene.
I’ve tried everything I can think of, starting with turning off all Displacement, MB and all bitmap filtering, in a few combinations of the previous. I’ve merged the object with the offending material into a new scene made a new camera with no luck. Finally I’ve converted about four 2K TGA maps to 1K and saved them as 16bit. None of that worked so I’ve just finished packaging it up to send to Vlado.
I’ve never seen this error before. Any idea why it would mention camera sampler in relation to a material? Is this some sort of shading error?
I’m trying to clean up that material to resend the file and I’m getting multiple fast exits when opening the material editor. This is even after resetting the material editor slots and freeing bitmaps from memory with MaxScript. Could this have something to do with licensing?
Nope, but I was getting the same thing too. In my case, 3dsmax bugged out even loading the scene, and the crash seemed to be related to the missing .dlt file. Even if it did manage to load the scene, it would crash in the material editor later on. In one very rare case I was able to open the scene, remove the missing .dlt and save the scene. On reload that seemed to have fixed everything.