I have never had this problem, not at this resolution. I have seen similar errors when rendering large resolution output, but this is different. And even a small 800px test render crashes. Here are the errors have been getting:
“Failed to allocate filter tables for this bitmap. Not enough memory. This bitmap may render incorrectly. Subsequent errors will not be reported.”
What the heck are filter tables?
"UNHANDLED EXCEPTION: Memory allocation failure xxxxxxx bytes requested: xxxxxxxx bytes allready in heap. Last marker…
Looks like area filtering is defalt. I have never changed that.
Also, the 3gb switch doesn’t work on my machine. I know that’s a whole new topic. I check that thread for answers to that. Several things happen. The system slows way down for 1, and 2-it didabled dual monitor use. It just makes the same thing appear on each monitor. In the display settings I don’t even have access to the other monitor. And the resolution of the monitors is limited. Like I said, I’ll have to check the 3gb switch thread and see if there are other ways to type the 3gb stuff in the boot.ini.
The thing that sucks is, I never got these memory allocation errors until the vray 1.5 switch. I thought 1.5 was supposed to be better with memory? Don’t get me wrong, I am crazy about some of the new changes such as the 2-sided material (Ilove that one), but if I can’t even render the scenes, what’s it worth?