Unwrap UVW Texture Loading

I’ve loaded up a bitmap on an object. I’ve applied an Unwrap UVW modifier to this object. However, whenever I got to edit this UVW map, I have to manually load it every time in the edit window slot in order to view/change it.

I was watching a video tutorial the other day and noted that the texture was automatically called up every time the edit on the UVW Unwrap was selected. What am I doing differently?

Hi jujubee

material editor>
options>
options (last one)>
dialog box appears, first one is check, manual update, un check it and it will be auto-update… (for max 6 / viz2005)

IMO, I prefer to keep it to manual update, goes faster for me…

Ciao!

Alain B.

oops, read too fast… sorry :sweat_smile: :sweat_smile: :roll:

Thanks thablanch. Unfortunately, that is not what I am referring too.