USD object not showing in the RENDER

Hi,

Am I doing something wrong?
1) I created a sphere with a v-ray applied shader and just a dome light.
2) I export just the sphere using the <File <Export Selection ---->USD with V-Ray materials Exporter- selected
3) I re-import the USD using < Create <Universal Scene Description (USD) < Stage From File.
The sphere LOADS ok, but does not show up in the render itself. The sphere is invisible in the vfb.

It is something Am I missing?
best

Seems to be working fine on my end. I presume you’ve deleted the original shapes, which breaks the referencing. Try saving the file prior to exporting the USD and afterward import it in a fresh scene. For more information, check this detailed guide about the USD Workflow. Also, here are the supported features when rendering USD with V-Ray.

Hi,

Now is working. I deleted my preferences folder. (to get a refresh) from default.
And now is working. I probably had something inside getting conflict.

Thanks :slight_smile: