If i export to USD with a Parent Scope i cant get materials to render.
Is there a known issue?
Maya2023
USD 0.19
Vray 6.002
Hi @oglu ,
In theory, the hierarchy shouldn’t make any difference. The USD graph/file should define a material binding for the geo and it should just work.
Can you get me the USD file and a Maya scene with the Bifrost graph for this? (I’m assuming this is Bifrost after watching the video. The download link gets me a json that probably needs your new custom bifrost node?)
In pure maya its the same. If you export with a parent scope and create a new USD stage with maya it wont render the material.
Reinstalled Maya and USD now its working. Im getting more and more confused with USD.
Nothing to see.
Just in case i uploaded the flower asset on the Bifrost Discord here.
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Discord is great for playing games and chilling with friends, or even building a worldwide community. Customize your own space to talk, play, and hang out.
If your asset uses textures with relative paths, you’ll need to change the working directory to the root of the relative path. Maybe this was the problem?
If you have the usd files as ascii (or the maya scene that created the USD graph) it would be easier to tell what was happening.
Good to know it’s working, but I don’t really have an idea why it wasn’t working before re-installing. If it was just the textures that didn’t load - it might be an issue with relative paths.
I cant attach the scene here its to big. But i uploaded the files on discord link above.
I downloaded it, but the Maya scene did not contain the Bifrost Graph.
Where is the USD originating from?
I exported it from Maya. Just Export selected.
I do an other upload with the Bifrost file on Discord.