using direct lights

Hi
I am having an issue when using direct lights. When setting corona lights to direction of .5 and above i seems to get noise that takes longer to clear . It happens to me regularly and I am wondering if I am missing something.

Currently I am using 30 GI and 12 Light samples and 20 passes it takes 13 mins and it still not clear, Its for an animation so I am trying to keep the times under 15.

Thanks

Don’t change from default, this conflicts with Adaptivity. (In rare cases it may make sense to adjust AAvsGI, but since adaptivity, this is being done by a automatic multiplier for rays vs samples on a per pixel level)
Directional shows the cone edges of the light. That gradient of light requires by definition more rays to be displayed properly, however the difference should be small.

As such it suggests some other interplay of settings or the scene setup being the culprit. Post a screenshot or a scene, where you can reproduce the slow down and someone will take a look at it.

Ok I will try with the default and see what happens. I think maybe its do it my materials because when I use default material it dosent seem to be an issue.

same issue with the default setting. I added the render elements and it seems all the noise is in the GI should I increase samples?

Show screenshot, maybe its something in the scene.

we actually dont have that yet, but we are hoping for 1.6 to include this.

Yeah I know, I read it on the forum somewhere. I didn’t mean AAvsGI is automatic. I actually thought about making the distinction when writing, but thought it would be too much.
I mean, somehow adaptivity DOES increase Ray count multiplier on some areas and setting it to 0 on direct environment, or am I misunderstanding it? Does it actually affect samples?

Hi I am still having issues with this. I have been using the default settings and the images below are after 120 passes. Most of the noise seems to be in the GI.



This render is with all the directions of the lights set to zero. It takes 30 passes and about 7 mins and is pretty clear noise wise.

Thanks for the response.

can you explain the second option a bit more. so put a light blocker around the light like a cone or over the whole scene?

Switched to photometrics on the direct lights. All good now and so much faster. Much thanks! saved my weekend efforts.