UVW Randomizer issue

Hello!
I noticed that every time there is a small change in the scene the result of the UVW Randomizer changes.

In the attached images I have added a cube under the plane and the result is completely different.

How can it be solved?

Thank you!


I attached the material settings


Win 11
C4D 2023
Corona 9 (website download, no daily build)

No help?

This topic has already been touched upon repeatedly ([1](https://forum.corona-renderer.com/ uvw randomizer changes every time with new render ), [2](https://forum.corona-renderer.com/ UVW Randomizer Shader [UVW Randomizer] changes random on render/scene open )), the problem is serious and is unlikely to be resolved in the near future.

Ok, thank you.

Hi there, any chance you can record this and possibly share a test scene? I tried reproducing it but failed. Thx

Yes, sure!
I attached the scene.

if you activate and deactivate the cube you can see the difference of the tiling.
UVW ISSUE.zip (5.76 MB)

Thanks! I’ll check it out!

Okay, I can now see the issue. In IR its works as it should, in the final render, there are changes. I’ll make a report for it. :wink:

Thank you!

You’re welcome! :wink: