UVWRandomizer Flip UVs feature request

Hello,

So it struck me that there is no way to flip the UVs in the randomizer.
This would be rather usefull addition, to maximize the randomness.
Especially when using textures with fewer tiles.

+1 for this request! Missed that feature, too.

Hi thanks for the suggestion. How do you image it applied? Could you tell us a bit more about your idea?

I imagine it’s similar to floorgenerator for instance, where you have a random flipping of the mapping in U and/or V. Maybe stepped flipping could be handy for some too.


EXACTLY my thoughts.

Thanks for the update. I’ve logged your thread as feature request in our system under VMAX-12580.