V-Ray 1.5 feature videos

We’ve compiled some videos about the new features in V-Ray 1.5. No sound currently, but I hope they are self-explanatory (I’m sure it’s better than English soundtrack with thick Bulgarian accent :-))

V-Ray sun and sky along with the physical camera:

More physical camera:

VRayBlendMtl along with render elements:

VRayOverrideMtl material:

VRay2SidedMtl material:

VRayDirt along with ambient occlusion:

Image-based lighting for VRayLight in “dome” mode:

VRayFastSSS material:

I hope you will find them useful.

Best regards,
Vlado

Downloading them now! Thanks for these! :smile:

whats the codec?

It was one of the default codecs used by Camtasia.

It’s “TechSmith Screen Capture Codec”.

Best regards,
Vlado

downloading now

many thanks for your huge effort

a.

great stuff!!

Dirt

The dirt map doesn’t seem to work for me

Seems pretty good stuff there ! :smile:
Like always

:shock:

This thread should defenately be made a sticky. There is alot of information (although not with sound) in these videos that will help alot of people out. Especially my self!

Very good!

- Colin

/clap
downloading now, massive amount of stuff to watch :slight_smile:

Lele

ooh sweet!!!

Vlado, I take of my hat to you good sir :smile:

For those, who are not familiar with camtasia (hehe)
here’s a link for codec it uses
http://download.techsmith.com/tscc/tscc.exe

great videos!!!

I am curious - how come you turned off GI when using the dome light?

domelight doesnt need gi, and you can achieve very detailed shadows plus faked GI with pretty low rendertimes (compared to a similarily detailed GI solution at least). Another option would be storing the Domelight with Irradiance maps.

Thorsten

juju your such a noob :smile:
Dome light is a bunch of smart direct rays cast, thats all. Like positioning 1000 area lights in spherical form…hint for movie poseidon, where because of absence of dome light in mr, they used 1000 area lights as a dome…haha…

plus faked GI
Well I guess it doesn’t “need” it, but it doesn’t contribute to GI then correct?

juju your such a noob
:cry: I’m feeling quite stupid - my question(s) (unless they’re directly video related) should also be moved to another section.

Sure you can enable GI. But don’t set the hdri in your vray environment slot as skylight, AND in your dome light too or you get double amount of light. If you don’t care about secondary bounces, leave GI off.

LWF

Are these tutorials using LWF?