V-Ray 1.5 Service Pack 1 available for immediate download

As always the new update is free for all current V-Ray customers.

Note that you will need to update the V-Ray license server from this build as well (the server will work for older versions too though).

Please find the list of fixes below in the change log.

cheers,
-pm
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Build 1.50.SP1 - change log
Modified features:
(*) Compatibility with 3ds Max 2008;
(*) If registered as a service, the V-Ray license server will be restarted automatically if it closes unexpectedly;
(*) VRayMtl has texture maps for anisotropy and anisotropy orientation;
(*) The “Clamp output” option now always affects the image, regardless of the “Don’t affect colors” option for the color mapping;
(*) VRayProxy has a Scale parameter that allows it to work with the “Rescale World Units” utility;
(*) Schlick sampling is now the only path sampler supported by V-Ray;
(*) More reliable communication between V-Ray and the V-Ray license server;
(*) Added “Taper” parameter to VRayFur;
(*) VRayCompTex can now be used as a bump map;
(*) Color mapping will not affect background seen on matte objects if “Affect background” option is off;

Bug fixes:
(*) Restarting spawner on a machine causes clients to crash (when not rendering);
(*) Crash when rendering renderable splines;
(*) Crash at end of rendering when using VRayDomeCamera;
(*) Crash when rendering VRayLight’s with the scanline renderer;
(*) Multi/sub materials with both a refractive and opacity-mapped materials rendered the refractive materials wrong;
(*) The V-Ray license server did not list the number of engaged/free licesnes properly in the status web page;
(*) The Panorama Exporter utility did not work properly;
(*) VRayDirt could fall in an infinite cycle when applied on transparent objects itself;
(*) When used with the -channel option, VRImg2EXR created additional empty channels in the resulting .exr file;
(*) Inconsistent noise patterns between identical frames in animation;
(*) Crashes under VIZ 2008 when loading scenes with VRayMtl materials with the “Show map in viewport” button and DirectX viewport display;
(*) The number of light cache samples taken on the image could be lower than specified by the light cache Subdivs value;
(*) VRayToon did not work with camera clipping;
(*) VRayLight in skylight portal mode with the “Simple” option checked used the 3ds Max background, rather than the GI environment override specified in the V-Ray Environment rollout.
(*) VRayLight with multiplier 0.0 now renders as though the light is turned off (resulting in faster renders in this case);
(*) Reduced memory consumption per connection for the V-Ray license server;
(*) VRaySun did not produce shadow render elements (VRayShadow, VRayMatteShadow etc) render elements;
(*) The 3ds Max Composite material could produce incorrect alpha when used with transparent VRayMtl materials;
(*) Slow rendering of objects with alpha contribution less than or equal to 0.0;
(*) Distributed rendering though BackBurner was not working properly;
(*) VRaySky could produce negative colors when the sun is below the horizon;
(*) The raw lighting render elements did not respect opacity mapping;
(*) The V-Ray scene converter script does not disable maps in the resulting VRayMtl materials when there are no map assigned in the original ones;
(*) Objects not visible to GI blocked caustics;
(*) Dark edges on glossy materials with VRayEdgesTex as bump map;
(*) Irradiance map samples were not distributed correctly if the “Don’t affect colors” option for Color mapping was on;
(*) VRayWrapperMtl did not work inside a VRayBlendMtl material;

very thanks to the vray team !

great stuff - a huge thanks.

- just out of interest why was Latin Super Cube sampling dropped?

- And was the issue of having incremental save on which caused DR to render the wrong scene fixed? - i know Vlado said he thought he’d found a way to sort this out…

thanks guys. free beers on me next time any of the vray team is in nyc

Thank you very much Vray Team!!!

-Thomas

Important question (well for me anyway):

Will the license server serve licenses for RC3, 1.5 as well as 1.5SR1 after the upgrade?

Thanks!

Very good news.. and hard work as usual !
Big greetings to the whole team !

Thanks - Just wanted to know if an official email has been sent because I never received any and I don’t want to think I’m left out of the loop :smile:

Nice work guys, especially this one:
(*) Restarting spawner on a machine causes clients to crash (when not rendering);

I’ve had many problems with that bug.

Just one question though:
I have XP x64 installed, along with Max 9 32 bit, Max 2008, 32 and 64 bit.
Does that mean I need the SP1 for Max 9 32 bit, 2008 32 and 64 bit?

first: big thanks chaos.

but… :slight_smile:

shouldnt the vray sun background be fixed in 2008 & vray sp1?
its totaly white for me. ?

-just out of interest why was Latin Super Cube sampling dropped?Because it was slow and did not offer any advantages over the Schlick sampling method.

-And was the issue of having incremental save on which caused DR to render the wrong scene fixed?This is fixed, yes.

I have XP x64 installed, along with Max 9 32 bit, Max 2008, 32 and 64 bit.
Does that mean I need the SP1 for Max 9 32 bit, 2008 32 and 64 bit?Yep, you need the SP for all 3ds Max versions that you want to use V-Ray with.

shouldnt the vray sun background be fixed in 2008 & vray sp1?
its totaly white for me?We have not made any attempts to fix this, as there were more pressing issues to resolve, but it will probably be corrected in a future update. In the mean time, you can use Lele’s script pack for this purpose.

Best regards,
Vlado

ah ok. thanks vlado.

i will try lele´s script

Hi :smile:
I think the server is down or something I can’t download any files on the
support section :frowning:

And also I’m reading it only works with Hardware Dongle, we never received
Hardware dongle (but we did received files from Vlado to replace the original
license .exe) Will it still works?

Thank you :smile:

Same prob, i nerver received dongle. How can i do to receive it or use SP1 ?

For the dongles, please email us to vray@chaosgroup.com with all the relevant information about your V-Ray purchase and we’ll sort it out.

Best regards,
Vlado

Should I first remove 1.50.00 before install new 1.50. sp1 or can owerwrite existing version

2008 64bit problem

When I download “vray_adv_150SP1_max2008_x64.exe” I only receive an 0 KB file but it shows the download is complete. I have tried downloading it 3 times using Firefox.

that is often the case with an overloaded server.
I downloaded them 10 minutes after the announcement was made, ONE CONNECTION PER IP, and had no problems.

A coupe questions:

1. After i install MAX 2008, do i need to install VRay 1.5 and then the service pack?

2. Will the Vray demo have a service pack as well?

Thanks!

The sp1 is a full vray package.
It’s the only one you’ll need to install.