# V-Ray 5 for Cinema 4D Update 1.3 is now available

**URL:** <https://forums.chaos.com/t/v-ray-5-for-cinema-4d-update-1-3-is-now-available/106914>\
**Category:** Announcements\
**Created:** [October 14, 2021, 2:36pm UTC](https://forums.chaos.com/t/v-ray-5-for-cinema-4d-update-1-3-is-now-available/106914 "2021-10-14T14:36:32Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![shaio](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/shaio/32/36276_2.png) [@shaio](https://forums.chaos.com/u/shaio)\
**Post date:** [October 14, 2021, 2:36pm UTC](https://forums.chaos.com/t/v-ray-5-for-cinema-4d-update-1-3-is-now-available/106914/1 "2021-10-14T14:36:32Z")

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Hello everyone,

**V-Ray 5 for Cinema 4D - Update 1.3** is out  
We’ve added support for Cinema 4D R25, alongside a few improvements and bug fixes. Thank you for your feedback and reports.

[![](https://europe1.discourse-cdn.com/chaosprd/original/4X/a/e/d/aedc43865bb8dda6145c81314928f924cea26bf9.jpeg "V-Ray 5 for Cinema 4D — Placing Chaos Cosmos assets in your scene") ](https://www.youtube.com/watch?v=nBhbVMIOlVQ)

The builds could be downloaded from the [Downloads](https://download.chaosgroup.com/?platform=70&product=47) section on our site.

**New features:**

- Support for Cinema 4D R25
- Implement TexRamp in V-Ray node materials

**Improvements:**

- V-Ray: Improve responsiveness when working with Node Materials
- V-Ray: Add an option to hide QT framework warnings from the log
- LegacySceneConverter: Better conversion for the “Material Weight” and “Use Fresnel” parameters from the classic V-Ray Advanced Material

**Bug fixes:**

- V-Ray: Fix slow export of cloners in render instance mode
- V-Ray: Fix slow export of scenes with lots of material assignments
- V-Ray: GPU device selection is not used if preferences are not open
- V-Ray: Wrong viewport previews of node materials
- V-Ray, Interactive: VFB layers are not saved when applied while Interactive is running
- V-Ray, VRayProxy: Some Cosmos assets change their material when the object is expanded to geometry
- V-Ray: Textures are black in the viewport when using Cinema4D layered shader
- V-Ray: Viewport previews don’t render if editor map size is not default
- V-Ray: Overridden editor map size in the preview settings of the material is considered even if “override preferences” is disabled
- V-Ray: The “Save” and “Open” dialogs are not shown when the VFB is used on displays with different DPI scaling
- V-Ray Materials: V-Ray GPU crashes when rendering CarPaint 2 material in animation
