V-Ray 6 for SketchUp, update 2.2 is now available!

V-Ray 6 for SketchUp, update 2.2 is now available!

It can be downloaded here:
download.chaos.com

After installation, you will find more detailed info about the changes in the ‘VRayForSketchUpReleaseNotes’ file:
Windows: %PROGRAMFILES%\Chaos Group\V-Ray\V-Ray for SketchUp\extension\
macOS: /Applications/ChaosGroup/V-Ray/V-Ray\ for\ SketchUp/extension/

Regards,
Konstantin​​

Improvements & bugfixes

  • Adaptivity Clamp control is introduced in the Render Parameters’ Optimizations section. The default value of 1.5 avoids excessive sampling of overexposed areas while a value of 100 disables this optimization
  • ‘Viewport Texture Resolution’ option is implemented (Extensions > V-Ray > Preferences > Viewport Texture Resolution). It controls the size of all viewport texture previews of materials using the Bake binding mode
  • Bake Binding Texture Mode is now enabled by default for newly created materials
  • Fixed an issue with the V-Ray File Path Editor causing baked textures to lose their names and fail to render properly
  • An issue preventing the V-Ray File Path Editor from archiving Raw Bitmap Buffer textures is resolved
  • Scatter tool information is now displayed in the SketchUp Instructor tray and status bar
  • Scatter Area Modifiers are now inactive when using ‘1D - On Splines’ scattering mode to reflect that they have no effect on it
  • Scatter’s ‘Normal Alignment’ rotation option now accepts negative values. As a result Scatter instances can be aligned towards the vertical down (-Z) axis
  • Scatter’s UV Grid surface mode no longer ignores the size of the host’s group or component material
  • Editing a Scatter guest’s group or component no longer causes its instances to appear misaligned in the viewport
  • An issue preventing interactive updates when deleting a Scatter widget is resolved
  • An issue preventing interactive updates when adding an additional Scatter host is resolved
  • Instances of Scatter objects duplicated during interactive rendering no longer disappear from the rendered image
  • Fixed an issue preventing the update of Scatter asset’s Guest list after deleting and reapplying a component as a guest twice in a row
  • Fixed a crash caused by undoing and redoing the creation of a Scatter asset with enabled Scatter Viewport preview
  • Added a ‘Submit New’ button to the Chaos Cloud window. Submitting consecutiveCloud rendering jobs is now possible without having to close and reopen the window each time
  • An issue preventing the Cloud window from reloading automatically after updated Chaos Cloud application is resolved
  • An issue causing updates of the Chaos Cloud application to produce errors is resolved
  • Implemented safeguard logic which prevents the V-Ray log files from reaching abnormal size
  • An issue causing an incorrect state of the Export button in the Export V-Ray Proxy window is resolved
  • Export V-Ray Scene window now correctly sets the current project’s name in its File Path field
  • Export V-Ray Proxy window now consistently provides the same output file name when being opened multiple times
  • An issue preventing V-Ray windows from closing when opening a new file is resolved
  • An issue causing the Animation Frame sliders to disappear in specific situations is resolved
  • An issue causing the V-Ray UI to crash in rare situations is resolved
  • Canceling the opening of a new SketchUp model no longer closes the Asset Editor
  • The V-Ray Log window now correctly filters errors not caused by V-Ray and no longer pops up for such encounters
  • The Adaptive lights optimization no longer causes artifacts in scenes containing Subsurface Scattering materials
  • The Environment Background multiplier now affects the Sky texture’s procedural clouds when rendered with V-Ray GPU
  • The VFB no longer prints a localization error when rendering for the first time in a new session
  • Removal of a V-Ray modifier from a Scatter’s guest no longer deletes all instance previews from the viewport
  • Opening scenes with missing Cosmos or Enmesh asset files no longer leads to errors
  • An issue causing a crash after undoing and redoing a V-Ray Light creation during interactive rendering is resolved
  • macOS: Fixed an error prompted by import of assets with auto-generated UI
  • macOS: Entering sleep mode no longer severs the communication between V-Ray and SketchUp