I’ve tried V-Ray 6 recently, some features is really amazing, I appreciate your hard work, but I still met some bugs.
Render will Stop automatically after finished 2-5 frames while I was rendering multiple frames without any error or warning show in log. It always stop after finished random frame, sometimes after 2 frames, and it keep rendering 8 frames once, and then it stop. I guess it might because of the Scatter which I made some value animation like density and random rotation, when the Scatter shows in my scene and this bug will happen, but I can not 100% sure.
By the way, the value animation of Scatter also can’t show in Max’s preview. Like I want my seed increase gradually then I animated density value, but in Max preview Scatter looks like freeze.
I recorded my screen and upload my scene, maybe it can help you figure out what is happening.
We managed to reproduce the issue and it is, as you suspected, related to Scatter. Seems quite random - it sometimes renders the whole sequence, and sometimes stops after a random rendered frame.
Logged as VMAX-12246 so our devs could have a look. We’ll let you know once we have more info - and thanks for the pointer!
Can you please check the latest beta build and let us know if you’re encountering the issues you described above?
You can download it from here - Chaos
I have exactly same issue right now in max 2024 with forest pack and tyflow (everything latest version). Do you know about any fixes or if its even known issue?
By turning off things and rerender the culprit turned out to be “VrayProxy” once I turn them off it renders fine. I have quixel’s high poly meshes as proxys there. Vray latest nightly build also installed to check if the bug persists, and it is in nightly as well