I mentioned before that the V-Ray Remap node had an issue, but it seems like you still haven’t fixed it.
Let me explain under what circumstances this issue occurs. When I use VRScene to import a model from 3ds Max and then copy it into my current Blender file, this bug can occur intermittently, causing both the preview and the render to fail. The workaround is to delete all those models, clean the Blender file, and then re-paste them.
I have already submitted a ticket.
Hi,
We previously fixed some of the issues with nodes containing splines, but it looks like there were still quite a few things that were broken. The issues in your scene are fixed, along with a few additional related ones. The fixes should be available in our stable nightly builds soon, and I’ll let you know once they’re in.
Hi, any updates on the progress?
A fix for this and a bunch of other problems with splines and gradients should be available in tomorrow’s stable nightlies here Chaos
