V-Ray Cloud is now available in Public Beta. You can register for the service in this dedicated form. For the duration of the Beta program you will be eligible for virtually unlimited free cloud credits and storage, starting off with 1000 credits.
Hello,
The texture files which could not be loaded reside in various users’ temp locations. Make sure your current user has permissions to read files these files before submitting the render job.
For further assistance, please email us at support@chaosgroup.com
I have the same problem @fprpic has… @Peter.Chaushev - what do you mean by "your current user has permissions to read files "? Can you put some light on it?
Second thing - can you give away some details on expected pricing for this cloud solution? It seems to be a cure for NO-RADEON GPU rendering (for Macs).
Diffuse textures files for most materials are embedded within the SketchUp project file. When you open the file, SketchUp exports all embedded image files to a temporary location on your hard drive for the duration of the session. In the screenshot fprpic shared back in August, some of the files reside in temp locations of other users.
Keep in mind, despite these errors, the rendered image should be ok. If this is not the case, please let us know by emailing at support@chaosgroup.com
Regarding V-Ray Cloud pricing details, I’m afraid I don’t have anything to share yet. The moment there is info on that, my colleagues will make an official announcement.
After the las update, I am asked to login everytime I start a cloud rendering. After uploading, if I press on “View job”, i get an “LOGIN FAILED” error message.
I made a video to better show the problem(s). At 0:08 you can see a bug: the black line appearing over the menu. Then a crash. Then the actual problem.
Thanks for the video. Yesterday we identified the problem with the login failure and today it will be fixed. As for the “black line” and the “crash” bugs, I will talk with the colleagues from the V-Ray for SketchUp team whether they can help.
Is it possible to perform a batch render on the cloud. If so, how. If I click cloud render it just renders that scene, if I cancel that and then click batch render while the cloud icon is still visible in the asset editor, it only renders the scenes locally.