I made a little tutorial about making displacement maps out of hi poly tiling geometry. Hope it will be useful !
You can find it on my blog : http://blog.pixelab.be/2007/09/creating-v-ray-displacement-maps-from.html
It explains how to make this :
out of this :
C&C are warmly welcome
Not stricly speaking a vray tutorial, but the best renders are made with VRayDsiplacementMod afterwards ![]()

