V-Ray displacement maps from hi poly tiling geometry

I made a little tutorial about making displacement maps out of hi poly tiling geometry. Hope it will be useful !

You can find it on my blog : http://blog.pixelab.be/2007/09/creating-v-ray-displacement-maps-from.html

It explains how to make this :

out of this :

C&C are warmly welcome

Not stricly speaking a vray tutorial, but the best renders are made with VRayDsiplacementMod afterwards :wink:

Very useful…thanks!

superb!

great tutorial! some good tips in there.

Pretty cool :slight_smile:

Thanks for your comments!

I’ve updated the tutorial with a ZIP containing a MAX file and the screen caps.