Well I have a render in my Vray frame buffer, but I can only seem to save it as an EXR format to having it look anything close to what I have rendered.
Even then, when opening the EXR in photoshop I have some tweaking to do to get something close to the result shown in the framebuffer.
I just want to be able to save exactly what I see in the Vray frame buffer without having to tweak things in post later.
Any ideas as to how I can fix my problem, and maybe why I can’t save a a tiff.
Yes, I do use the sRGB button in the frame buffer.
Does using the sRGB option pose a problem.. If I don’t use it my o/p is very dark.
Here are my overall gamma settings too.
What is the best solution for my problem.
Regards,
Adam
More developments
When I save the file as a TIFF etc.. I find that IF I save with a gamma of 2.2, it Kinda works…
I say kinda, as although the saved image it brighter, it seems more washed out.. Ahg.
Any solutions?
Attached is an image showing my Vray frame buffer, then the o/p saved as a tiff with 2.2 gamma…
Hopefully you can see how it looks washed out now, compared to the Vray frame buffer.
Well, now that I got the Tiff o/p sorted (has to be saved @ 2.2 Gamma)
The washed out look remained.
I think I have isolated the issue…
If I open the Tiff in PSP, it seems to look More normal (still not 100% as in the frame buffer tho). But in PS, it looks washed out.
Ahg, go figure.
A.
update:
I changed my colour correction to use a default profile in windows, so PS and PSP both display the the tiff the same now
(still not 100% as in the frame buffer tho)