V-Ray GPU for Maya - Volumetric Fog inside a maya Grid supported?

Hi all,
as in the tittle.

I’ve created Maya’s primitive box as a fog volume grid, attached Volumetric Fog material to it and dragged it the Outliner under the Volumetric Fog node.

Fog renders correctly with CPU (it is closed inside the grid volume), although with GPU it is everywhere in the scene.

Am I doing something wrong?

regards,
Karol

Fog containers are not yet supported on GPU, I’m afraid.

Any chance to get it working by the next update / any upcoming hotfixes?