I’m making great use of the fantastic ability to add my materials (collected over many years) to the V-Ray material Library Browser.
However, I’m noticing that materials which have been created with maps set to use “Real World Scale” for the UVs, don’t Preview Correctly in said browser.
They look correct everywhere else, except in the V-Ray material Library Browser.
This is now fixed for most maps (all of V-Ray’s, including OSL, all of Max’s, including OSL), the change available in the next hotfix in a few days’ time.
As it can’t quite be done procedurally (there’s a max standard for the option’s location and name. and then there’s the real world…), i’d be keen to hear what other maps with real world scale capabilities are being used.
If i’ll get replies in the next few days, i may include the fixes before the hotfix release, if not, i’ll continue to research the subject and add what i find at a slightly more leisurely pace.