V-Ray Next App SDK 4.10.02 Released

V-Ray Next App SDK 4.10.02 is now available for download. (to request access, visit: V-Ray App SDK – V-Ray App SDK for Developers | Chaos)

The release includes an upgrade to the latest version of V-Ray Next, plus many improvements and fixes (full Release Notes are below).
Please, upgrade and let us know what you think!

Regards,
V-Ray App SDK Team

RELEASE NOTES - V-Ray Next App SDK 4.10.02

Highlights

  • Upgraded to the latest version of V-Ray Next (Build 4.10.02)
  • Added support of 16-bit PNGs to VRayImage (both when compressing and decompressing)

New features

  • Added an optional parameter to force VFB color corrections when getting a render element data as VRayImage
  • Added applySettingsVFB function to fill-in the lens effects settings from the SettingsVFB.cc_settings plugin property into the VFB GUI if needed before the rendering is started
  • [Node.js] Changed the property getter of Plugin to return null instead of an empty Plugin instance if a value has never been assigned to that property

Bug fixes

  • Fixed a crash in Proxy.readFullData() due to a heap corruption
  • Fixed a bug which caused ScenePreview.getObjects() to always return objects containing all data types even if a specific data type was given
  • Fixed a bug which caused a render region of the old image size to be set internally when changing the image to a larger size
  • Fixed an issue which caused bucket events and the rendering transition event not to be emitted in GPU bucket mode
  • Fixed problem with image buffers not updated when changing the image size from the SettingsOutput plugin
  • [C#] Fixed problem with Plugin.GetValueAsPluginRef() returning null instead of throwing InvalidOperationException when there is no valid Plugin/PluginRef instance to return
  • [C#] Fixed a typo in the name of the C# event EventHandler<VFBContextMenuSelectedEventArgs> VFBContextMenuSelected
  • [C++, C#] Fixed a bug which caused Plugin.getMatrix() to always return an invalid Matrix
  • [C++] Fixed a bug which caused setter methods to crash when a Value containing a Plugin instance is passed to them
  • [C++] Fixed the C++ Windows GUI example bugs and removed the unnecessary MFCn dependency (\examples\cpp\interactive\05-gui-demo)
  • [Node.js] Fixed a crash in RenderElement.getData() in Node.js when the function is called without specifying a pixel format (so the default one should be used)
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