V-Ray Next - enviromental fog and cellular - GPU support

Hi

Here - https://youtu.be/xsOHkhcNB44?t=268 - we can see that Enviromental Fog is supported.
Here - Chaos Docs - it isn’t (we see minus sign).

I suppose it’s a mistake. Why I am asking about this? Because I want to use cellular texture and situation in documentation is similar. There is a minus sign. Is cellular texture supported on GPU?

Thank you for reporting this!
Environment Fog is now supported in our GPU engine. Cellular texture - not yet.

The V-Ray Next for SketchUp documentation is still in development as noted by the banner at the beginning of each page. It will be finalized in the next few days.
I have passed along your post to my colleagues who will revisit it right away.

Should you find any other inconsistency in our documentation or descriptions that confuse you, please let us know!

Kind regards,
Peter