Hello, I need the help of our community. I have two questions:
1. Is there any possibility of creating a V-Ray Proxy model where I am able to determine the low-poly textured object to replace the high-poly in the viewport and render only the high-poly object to be rendered?
2. Is there any way to create a V-Ray Proxy model with a more similar shape with the original template and with applied textures?
1. It is not possible to siwtch the preview model with another one. The Proxy Creation window allows only changes to the Preview Type, including the number of faces previewed.
2. You can try the Refined or Vertex Clustering preview modes for more accurate results.
Upon being imported, the proxy texture in the SketchUp viewport is always the V-Ray placeholder texture. You can manually change the default Multimaterial texture with one of your choice and this will not affect the rendered result in any way.