V-Ray RT

hi vlado…

is the v-ray rt a separate software? or will it be a part of the next release of v-ray?
looks really good…=D

It will not be in SP2 for sure; for now, it is a separate add-on for V-Ray.

Best regards,
Vlado

Have seen the car video and downloading the other one now.
This looks very impressive.
What specification PC will you need to get reasonable results?

I think I need this :slight_smile:

Geoff

the tests that you see in the video have been done with a 8 core if i’m right.
(dual xeon, but don’t know the clock of the cores)

Stan

Yes can you tell us what was the hardware specs of the machine?

Is Vray RT hardware accelerated, or Software only like classical Vray?

Will we be able to distribute the RT render across network like DR mode ?

Thanks.

He said 8 core machine plus it will be usable with a DR-like capability. Vlado also mentioned it’s not optimized as of yet.

Even it is not optimized at all, works pretty fast. I wonder how long should we wait…

Yeah…pretty damn impressive if you ask me…even if its running on a dual quad. The time you would save in setting up lighting and materials would easily allow you to buy a couple of those dual quad machines. :slight_smile:

You can email me to vlado@chaosgroup.com if you want to be an alpha/beta tester.

Best regards,
Vlado

I’m sure the mail server just crashed.

Yes, haha, hopefully my email got thru :smile:

:lol:
u just read my mind!

absolutely amazing drooooooolllllll…

me wants me wants!!!

i hope my email went though

Regards

Ryan

I have been a beta tester for lots of software… People should realize, especially for things that are in early stages that software often lacks features and crashes constantly. For that reason, when things break, you should be happy because it breaking means you found a bug and you can help make it better.

My point being, if you DO want to be a beta tester, take your roll seriously, and don’t just install it and stop using it because it doesn’t work. Your feedback to the developers is critical.

stupid bugs
hehe

man i miss the alpha and beta tester days

man, i can’t wait until this gets full release…

please vlado and team, make this come true for us soon…=D

would you have the option to save the lighting that is being calculated in real time? For example… you tweak the lighting to an overall satisfactory level and move onto materials etc… assuming you are not making significant changes to the lighting setup…could you just tell it to start saving incrementally to save time in pre-calculating for the final render? Kinda like background progressive path…

another scenario would be to progressively build/save a full IR map of the scene/model as you turn and tumble…

does that make any sense?

Vlado - building on Nichols post - is the latest beta build for this fairly stable?

considering it’s an alpha, I’d say, not likely

Ive not beta tested anything for a while, i’d quite like to get in on this.
Breaking software is an old hobby of mine. :lol: