Hello,
CProxy in Previz Full (dot product shading) doesn’t work in Orthogonal view.
I see the default sphere.
I don’t know if it’s a bug or maybe a 3ds Max 2015 viewport limitation (also 2021).
Thank you =)
Hello,
CProxy in Previz Full (dot product shading) doesn’t work in Orthogonal view.
I see the default sphere.
I don’t know if it’s a bug or maybe a 3ds Max 2015 viewport limitation (also 2021).
Thank you =)
Rowan,
sorry… I mean, CFractal ![]()
Logged as a low priority issue (it does not impact any meaningful or non-meaningful work in any way).
Of course it’s “stupid” problem.
But, why not to fix it (soon or later) (^__^)