Vantage Export does not transfer textures from the Content Browser

Hi,

I have numerous materials saved in the C4D Content Browser (.lib4d). When I try to export a scene that includes materials with textures rooted in the Content Browser (preset://..), the export process either fails to produce a vrscene and vantage file or completes without transferring the textures. Currently, I need to manually link these materials in my scene before exporting.

Is there an alternative method to address this issue, or is a fix already being worked on for an upcoming update?

Thanks.

Perhaps try saving the scene using ‘‘save project with assets’’ then export.

Thank you, that was the solution. This step seems unskippable.