Vector / tangent displacement

Dunno if this has been wished before, but this feature would rock! Hard!

http://www.xsibase.com/forum/index.php?board=29;action=display;threadid=28834

Mare

It is not particularly hard to implement it as the V-Ray 3d displacement has been created with this possibility in mind, but there hasn’t been much demand for it. On the other hand, regular displacements are also often not utilized to their full power.

I suppose it’s one of those things where we will get to it sooner or later (probably better sooner than later :-))

Best regards,
Vlado

Wow! I knew it! You’re the man!

Mare