lukx
1
What exactly do VectorDisplBake map? I can;t drag it to vraydsplacememnt map slot so what is it for?
vlado
2
It is a helper material for creating maps for vector displacement, like here:
Best regards,
Vlado
Heh, beat me by “that” much 
lukx
5
but in FM there is nothing how to use it!
I can’t render map from it like with procedural maps so this is why I’m asking.
Basically it generates a 2d texture based upon the difference between the surfaces of two objects.
That over simplifying it somewhat, but does it make sense?
Shimakaze explained it pretty well