Vertex Map (Growing, Trails etc) not rendering

Hey all,

I am trying to recreate this tutorial https://youtu.be/HD6djUPgDTc using Corona, however I can’t seem to get the vertex map working as intended. I’ve setup a layered material using Vertex Map as a mask but when rendered out, I don’t see any trail, just the imprint on the wall. Can anyone help? Thanks in advance.


Hi, to know if this is a Corona issue or not, how does it work if using the standard renderer and materials?

… and since you didn’t add a scene: Does it happen in the final render, too, or is this with the IR? The IR has severe issues with fields and updates.

I will upload the scene later to make it more clear. In the meantime I think I’ve found what could be the case, Vertex Map has to be baked for all “moving maps” to function properly, however I can’t find how to bake a Vertex Map