Vertical shift problem

Hi everyone,
does vertical shift brings problem when animated?
On the viewport everything looks ok, but when making a animation preview in 3dsmax, we loose the shift in the 1st frame and it keeps it that way.

how to fix it?
we need to animated .

Thanks

Found a answer!
I was animating the curves in the curve editor of the shift, making then linear resulting in my problem!

Thanks to all!

In case that ends up not being the problem, make sure you have your cameras un-hidden. When animating cameras with camera correction, it will always be ignored unless you actually have the cameras visible. :wink: Or at least thats what used to happen! Not sure if it is still a problem.