Normals are correct and still the verts won’t weld? This is 2 objects that have been attached to each-other.
This seems to happen here and there and I can never figure it out. I’ve just deleted and started over again, but I’d love to avoid that if I can. Any feedback would be much appreciated.
I know there are work arounds to this and maybe that is the solution… can just get time consuming. Hoping there is something I’m just missing or doing incorrectly
I mean - if you would upload the object that is giving you trouble, people could download it and see if there’s issue within the mesh. There’s only so much one can tell you from screenshot of some random vertices.