I applied a texture to a model, made one face projected, selected the projected texture and applied to the rest of the model, and it looks fine except on perpendicular faces to the first face i changed to projected, in these faces it looks very oddly stretched.
If i make the vertical faces a unique texture, then it wouldn’t match with the rest of the model though, you’d get a visible difference in the render.
Is there no way to use 1 projected texture over a model which has curves and thickness like in the picture? the curves all look fine, but the thickness doesn’t
dont make a unique texture.
just uncheck the warped faces “projection”
Then “position” it to match..and then make that “projected”
i am sorry i do not have it open in front of me…I know what you are talking about and there is a way…its hard for me to explain without it in front of me!
I tried that but when i make it projected again, it goes back to a very stretched image, i’ll keep playing around, at least to know that there is a way is good!! thanks for the help, could you please try and explain a bit more what you mean by “postion to match and then make it projected” when you get a chance. Thanks for your help