I have an image I rendered. A couple buckets dropped texture - now I’m going around my image one by one trying to find the corresponding points and rendering just those sections.
I realize this doesn’t take long. But I thought it would be great if there were some Lasso/Marquee tools that you can render specific regions with available in the VFB and reprocess directly from there.
and also a render inverse to this for when you’ve rendered a region and it looks good and you want to render the whole lot now, but you may as well skip that part of the image and save time
Complex regions would be a life saver. I often have to create multiple version of images, sometimes only changing subtle details. If the objects affected are scattered around the frame, though; I either have to painstakingly monitor the entire process, selecting new regions over and over; or re run the entire image.