VFB Multiple Lasso Region Render

I have an image I rendered. A couple buckets dropped texture - now I’m going around my image one by one trying to find the corresponding points and rendering just those sections.

I realize this doesn’t take long. But I thought it would be great if there were some Lasso/Marquee tools that you can render specific regions with available in the VFB and reprocess directly from there.

There is some planned region rendering functionality for the VFB, but I do not know when it will appear.

Best regards,
Vlado

there was a script written once which would take spline based object and make that into a region.

I would like that crop works with DR also, I don’t know if I’m right, but it seems like crop rendering uses less memory than a region.

and also a render inverse to this for when you’ve rendered a region and it looks good and you want to render the whole lot now, but you may as well skip that part of the image and save time :slight_smile:

Complex regions would be a life saver. I often have to create multiple version of images, sometimes only changing subtle details. If the objects affected are scattered around the frame, though; I either have to painstakingly monitor the entire process, selecting new regions over and over; or re run the entire image.