VFB: size for IR, measuring pixels, saving post and lightmix

With the upmost respect…

  1. Force interactive VFB to a user specificied size, its annoying when it jumps up to random sizes and hard to control when its renderings because of the CPU resources.
  2. Apply a way to measure pixels in the VFB so if you want to do a blow up of a section and know the size.
    3.Save all parameters in VFB POST and LIGHTMIX

Can you explain point 3? Saving post processing and LightMix presets is already supported, but I guess you means something slightly different.

1 is implemented.
2 and 3 are not clear and there is no response.