Hi,
Here some VFX i did on “Black Gold” at Duran Duboi (RIP).
I did all lookDev/lighting/rendering (with a coworker, we are 2 for this). We were ~10 in the 3D team.
All rendered with Vray for Maya.
Some objects scattered with Houdini.
Rendered in 4k, 70/80 million of polygons (full 3D with textures, no camap)
Sorry for the size of the image (click on the image for full res):
A little video :
Perhaps i will do a better video/breakdown/article/detail if i have time.
Yes, a directional light for the sun, and an environment override with a ramp for the sky.
Render time ~1h30 by frame in 4k, all in proxy (with some objects from Houdini) and textures in exr tiled/mipmapped.
First, we baked a irradiance map on 1 frame with “use camera path” setted, on a computer with 45giga ram.
After, we rendered on the renderfarm with computers which have 24giga ram.