viewport IPR with safeframe problem

In max 2022, with latest hotfix, there seems to be a problem when using viewport ipr with a safe frame, the rendered image is shifted and not alligned with the mesh any longer

Hi @muoto ,

Seems like its only max 2022 hotfix 1 specific (couldn’t reproduce it with older versions and 5.10.02).

I’ve logged this in our internal system under VMAX-11033 for developer investigation, we’ll let you know when there are any updates on the matter.
Thanks for pointing that out!

Hi @muoto

This should be working as expected with the latest stable nightly build, which you can get from here. Try installing it and see if all seems good on your end. Thanks!

Perfect ! works as expected !

Only thing, it would be good if the display uses “exactly” the same config (Lut etc) settings as VFB …

We’re running Max 2021 and even with the latest nightly, the IPR isn’t showing the same as the viewport. Looks like it’s zoomed in

Are you using a high DPI display?

Best regards,
Vlado

Hi Vlado,

Yes I am